AI Insights · Timothy · January 2023
Top 5 Disney Games on Android in Switzerland - Q4 2022 Performance
Discover the performance trends of the top 5 Disney games on the Android platform in Switzerland during Q4 2022, covering weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Disney games on the Android platform in Switzerland showcased varying trends in downloads, revenue, and active users, according to Sensor Tower data.
MARVEL SNAP from Nuverse saw significant fluctuations in weekly revenue, starting at around $1.3K in mid-October and peaking at approximately $8.9K in the week of December 19. Weekly downloads showed a downward trend, beginning at 3.6K and dropping to around 975 by the end of December. Active users experienced an initial rise from 1.8K to 5K by the end of October, followed by a more stable range around 3.5K to 3.9K in December.
Disney Magic Kingdoms by Gameloft SE had a more stable performance. Weekly revenue ranged from $391 to just over $1K, with a noticeable increase towards the end of December. Downloads, however, remained relatively low, ranging from 136 to 397 weekly. Active users showed a slight decline, from around 774 in late September to 696 by the end of December.
LEGO® Star Wars™: TFA by Warner Bros. International Enterprises experienced minimal revenue, peaking at $37 in mid-October. Weekly downloads were consistent, hovering between 120 and 197. Active users saw a decline from 217 in late September to 158 in early December, with a slight rebound to 218 by the end of December.
Disney Coloring World from StoryToys showed modest revenue, peaking at $93 in the week of December 19. Downloads increased steadily from 80 in late September to 246 by the end of December. Active users followed a similar trend, rising from 138 to 234 over the quarter.
Finally, Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS demonstrated strong revenue performance, starting at around $8.9K in late September and peaking at approximately $11K in the last week of December. Downloads remained low, ranging from 46 to 386. Active users saw a rise from 4.5K in late September to over 6K by the end of December.
For more detailed insights into the performance of these apps, visit Sensor Tower.